WINTER MAJOR UPDATE: DISCOVER WHAT’S NEW IN FOOTBALLTEAM!
15-12-2025







HEY FOOTBALLER!
INTRODUCING GLADIATORS OF THE PITCH –
A NEW ERA OF FOOTBALL! ⚽🔥
The referee’s whistle, stadium lights, packed stands – we’re stepping into an entirely new season of competition. Gladiators of the Pitch is an update that changes the way you develop your player, set up tactics, and fight for trophies.
On the pitch comes jewelry with abilities, allowing you to fine-tune your player like never before. Alongside that, a revamped match engine, elite Gladiator Games, and Team Games with rewards that can change the fate of an entire club.
We’re also adding new rewards in Card Duels, collections, and Top of the Week, special Starter Bundles for new players, and major changes in Legacy.
This is a patch that will make every match, every action, and every tactical choice even more meaningful.
Step into the locker room, check out all the changes, and get your player ready for a new chapter in FootballTeam!
Table of Contents:
What does jewelry offer that other items don’t?
Rerolling Jewelry Abilities: How It Works
General Changes (All Positions)
Changes for Specific Positions
Tactical Changes and Team Chemistry
Gladiator Games: New Individual Format
New Ranking – Top 100 Gladiators
TOP 1 – Gladiator Champion (Training)
TOP 1 – Gladiator Champion (Work)
New Rewards for TOP 3 Duelists
New Rewards in Divisions and Quick Duels
Why Are We Rebalancing the Rewards?
Progress Bundles for New Players
Basic Collections: More Emotions, Better Drops
Changes to Legacy Shop: Credits instead of Euro

Jewelry is a new type of item in FootballTeam that complements existing player equipment while opening an entirely new chapter in gameplay and matches.
Introducing it required a major overhaul of the match engine, but the result is ready – and it will change the way you develop your player.
What does jewelry offer that other items don’t?
Jewelry introduces an ability system that fundamentally changes how you approach player progression.
All 28 abilities have a real, tangible impact on what happens on the pitch. These aren’t just additional skills – they are special effects that influence the flow of every action and allow you to specialize your player even more according to their position.
Abilities determine your player’s effectiveness in specific match situations.
They do not directly affect OVR but activate at the right moments during matches, creating an entirely new tactical layer.
The system is designed so that every player must make deliberate choices about which skills to develop, building a unique playstyle for their player.
Jewelry is account-bound. This means it cannot be traded or unlocked on the market – it is tied to your account.
There are four types of jewelry in the game:
💍 Ring
⛓️ Chain
🧿 Earring
⌚ Watch
Each jewelry type has its own slot – you can equip one item of each type at a time.
Each of the four jewelry types has a base standard skill:
Stamina
Playmaking
Anticipation
Pressing
Offensive play
Defensive play
Efficiency
Set pieces
The skill is assigned randomly when you obtain the jewelry. You can re-roll it later in the Reroll Skill module.
Jewelry develops through several quality tiers. Each tier not only increases its power but also unlocks new properties that affect player skills, abilities, and overall effectiveness.
Every investment translates into a real in-match advantage.
Here’s the full list of tiers and their additional properties:

🔹 Rare (green)
Standard item.
No extra properties.
🔹 Epic (red)
Standard item.
No extra properties.
🔹 Legendary (golden)
Standard item.
No extra properties.

🔷 Platinum – First breakthrough tier
The most important stage in every jewelry’s development.
At the platinum tier:
The item’s rarity is revealed (Standard / Unique / Perfect).
Two abilities are randomly assigned, forming the foundation of your player’s playstyle.
The item receives a +1% bonus to trained skills (active only with Perfect rarity). It’s a bonus to your item’s skill.
Both rarity and abilities are randomly selected when creating Platinum +0 Jewelry in the Manufacturing module.
💎 Diamond
The bonus increases to +2% to trained skills (active only with Perfect rarity).
🏅 Historical MID – Second breakthrough
Each assigned skill reaches Level 2 (2 stars).
Bonus increases to +3% to trained skills (active only with Perfect rarity).
In the ability panel, you’ll see that all jewelry skills shine with two stars.
🏆 Historical TOP
Bonus increases to +5% to trained skills (active only with Perfect rarity).
🔥 Historical TOP +35 – Third, maximum skill level
Skills reach Level 3 (3 stars), the max level.
Bonus increases to +7% to trained skills (active only with Perfect rarity).
⚡ Historical TOP +40
Bonus increases to +12% to trained skills (active only with Perfect rarity).
🔥 Historical TOP +45
Bonus increases to +20% to trained skills (active only with Perfect rarity).
💥 Historical TOP +50 – absolute maximum
Bonus increases to +33% to trained skills (active only with Perfect rarity).
This is the strongest possible jewelry variant, providing powerful, noticeable bonuses and representing the absolute top.
Jewelry has additional rarities independent of its tier:
Standard: lower base
Unique: medium base
Perfect: highest base

Rarity affects the base value of an item. Additionally, for Perfect items, a special effect is activated that enhances your trained skills by a specific percentage.
On the basic tiers, items exist only in Standard rarity:
Rare tier (green):
Standard: 30
Unique: NONE
Perfect: NONE
Epic tier (red):
Standard: 40
Unique: NONE
Perfect: NONE
Legendary tier (golden):
Standard: 50
Unique: NONE
Perfect: NONE
From the Platinum tier onward, items can be created in three rarities, each with a different base for the main skill. Rarity is determined only once, when upgrading an item from Legendary to Platinum in the Manufacturing module.
Later upgrades to Diamond or Historical tiers do not affect the item’s rarity – it is permanently fixed.
Platinum tier:
Standard: 75
Unique: 90
Perfect: 105 + % to trained skills
Diamond tier:
Standard: 140
Unique: 170
Perfect: 200 + % to trained skills
Historical MID tier:
Standard: 270
Unique: 330
Pefrect: 390 + % to trained skills
Historical TOP tier:
Standard: 600
Unique: 720
Perfect: 850 + % to trained skills
Chances to create items of each rarity in the Manufacturing module when upgrading to the Platinum tier:
Standard: High chance
Unique: Medium chance
Perfect: Low chance
Abilities: How they work
Each position has its own set of abilities.
Every player (goalkeeper, defender, midfielder, striker) has:
6 unique abilities exclusive to their position

4 universal abilities that always apply

This means there are 10 abilities in total that can actually affect your player.
Each piece of jewelry can have a maximum of 2 abilities.

Every jewelry item (e.g., ring, chain, watch, earring) can hold up to 2 abilities.
Each ability has levels from 1 to 12. The ability’s power increases proportionally with its level, meaning the full effect of a skill is felt at the highest levels.

In practice, this means it’s important to strategically plan your skill tree for your player’s position from the very beginning.
Abilities that don’t match your position are automatically disabled
Abilities are strictly tied to the position you play. If you randomly get an ability that doesn’t apply to your position:
It will appear greyed out on the item
It won’t be active
It will have no impact on the match
That’s why a key part of the system is collecting, selecting, and developing jewelry so that all abilities work for your player’s position.

Descriptions of abilities

Universal abilities (for all positions):
Endless Stamina – helps maintain high intensity during matches
Football Flash – supports quick movement between field zones
Like the MSN Trio – helps improve teamwork on the pitch
Tactical Discipline – supports proper positioning on the field
Goalkeeper abilities:
Shot-Stopper – increases the chance of a successful save of opponent shots
Sweeper-Keeper – supports quick counterattacks from the goal
Reflex Master – increases the chance of a successful save in goalmouth scrumbles
Line Wiggle – increases the probability of successfully saving a penalty
Agile Panther – Increases the probability of a successful save on a corner kick
The Human Wall – Increases the probability of a successful save on a free kick

Defender abilities:
High Press – increases the chance of quickly interrupting plays and winning the ball
Shadow on the Pitch – helps effectively mark opponents
Epic Tackle – increases the chance of a clean tackle
Calm and Collected – helps maintain control of the ball under pressure
Surgical Precision – supports building play from your penalty area
The Iron Curtain – increases the chance of successfully blocking an opponent’s free kick

Midfielder abilities:
Pinpoint Passing – improves passing accuracy in the midfield
Visionary Intuition – increases the chance of anticipating on-field events
Killer Instinct – provides greater opportunities for effective offensive plays
Tight Marking – helps disrupt the opponent in the midlfield
Dead-ball Maestro – increases the chance of an accurate free-kick pass
Bar Smasher – helps confidently convert a penalty

Forward abilities:
Samba Footwork – increases the chance of spectacularly dribbling past defenders and keeping control of the ball
Fox in the Box – increases the probability of finding a favorable position in front of goal
Hitman – improves shot accuracy during offensive plays
Goleador – supports effective finishing of goal-scoring actions
Atomic Rocket – facilitates scoring from free kicks
Executor – increases the chance of successfully converting a penalty
Changing Jewelry Abilities – How It Works
The ability change system allows you to swap one selected ability for another. This is perfect if you obtained a Perfect item, but its abilities don’t match your position or playstyle.

Rules for changing abilities:
Each draw replaces one selected ability.
You choose which ability to swap – the system will randomly assign a new ability in its place.
Ability changes are only available for specific jewelry tiers:
Platinum
Diamond
Historical (MID and TOP)
The tier of the item does not affect the cost – the price is always the same.
This means you don’t need to worry about paying more for ability changes after enchanting jewelry to higher tiers.
Changing an ability does not affect Rarity. Standard/Unique/Perfect remains the same – you only modify the ability, not the item’s rarity.
The cost of an ability change:
1× any Platinum-tier jewelry (ring, earring, watch, or chain – type doesn’t matter)
10,000 Golden Balls
Only Platinum-tier jewelry can be used as the cost. Legendary, Diamond, or Historical items cannot be used.
Converting Jewelry into Crystals of Success
Unneeded jewelry items can be converted into Crystals of Success.
Basic Collections – Multipliers
Jewelry is part of the basic collections with their own multipliers. For example:
Rare Jewelry (green) – ×10
Epic Jewelry (red) – ×15
Legendary Jewelry (golden) – ×20
Special Collections
We’re also introducing entirely new special collections for jewelry, allowing you to exchange it for valuable rewards, including XP Drinks VII, large amounts of Energy, Card Packs, and Hero Stars.
New Special Collections:
Rare I
Championship Gems
All-Star Luxe Series
Elite Squad Accessories
World Class Relics
Epic II
Elite Locker Treasures
Champions' Vault
Golden Boot Jewels
Matchday Majesty
Legendary I
Empire of Glory
The Crowned Elite
Kings of the Pitch Collection
Eternal Champions Vault
Platinum II
Ultimate Glory Gear
Final Whistle Rarities
Prime Time Prestige
Grand Arena Edition
Ring Pack – contains Rare-tier rings and various amounts of Golden Balls.

Earring Pack – contains Rare-tier earrings and various amounts of Golden Balls.

Watch Pack – contains Rare-tier watches and various amounts of Golden Balls.

Chain Pack – contains Rare-tier chains and various amounts of Golden Balls.

Crown Pack – the rarest pack, containing Platinum jewelry with Perfect rarity and various amounts of Golden Balls.

Each pack can be opened immediately without a key.
Jewelry Packs can be earned in the following events and activities:
🏆 Rankings and Competitions:
Top of the Week
Card Duels – Season TOP
Gladiator Games – Top 100 (Training)
Gladiator Games – Top 100 (Work)
🎁 Events and special occasions:
Event Packs and Bundles
Event Achievements

In the new version of the engine, we’ve updated the weights of the most important abilities for each position.
The goal of these changes is to more realistically reflect each player's role on the pitch and to ensure that the right skills have a stronger impact on match behavior.
General Changes (All Positions)
Stamina – affects how well a player performs physically as their condition drops during the match.
Chemistry – affects team chemistry, decision-making, and action coordination.
The changes to the engine don’t apply to Stamina and Chemistry.
The only new aspects in the modification of Stamina and Chemistry result exclusively from jewelry abilities, which have been explained in the description of jewelry abilities.
Changes for Specific Positions
Goalkeeper

Anticipation and Defensive Play – increased; goalkeepers react better to attackers’ positioning and anticipate plays more effectively.
Set Pieces – increased; goalkeepers analyze player movements during set pieces more efficiently.
Offensive Play, Efficiency, Playmaking – new; goalkeepers now have a greater impact on initiating plays from the back.
Pressing – unchanged; continues to apply pressure on the attacking player and affects the opponent’s shot accuracy.
Defender

Anticipation – increased; defenders position themselves better for interceptions.
Defensive Play – increased; more stable defensive performance and a higher chance of successful tackles.
Set Pieces – increased; affects their behavior during set pieces in both defense and attack.
Pressing – unchanged; continues to play a major role in applying pressure on the attacker.
Playmaking, Efficiency, Offensive Play – new; defenders now have a greater impact on offensive actions.
Midfielder

Playmaking – increased; distributing the ball is now even more important.
Defensive Play – increased; midfielders support the defense more effectively.
Offensive Play – increased; greater impact on offensive actions.
Set Pieces – increased; affects both execution and positioning during set pieces.
Pressing, Efficiency – unchanged; still play a major role in disrupting opponent passes.
Anticipation – new; midfielders now contribute more to defensive actions.
Forward

Offensive Play – increased; the main factor behind a striker’s effectiveness.
Playmaking – increased; greater creativity when distributing the ball.
Efficiency – unchanged; still plays a major role in shooting and decision-making under pressure.
Set Pieces – increased; affects execution and positioning during set pieces.
Anticipation, Pressing, Defensive Play – new; forwards now contribute more to defensive actions.
Defensive Midfielder

Defensive Play – significantly increased; a key attribute for the position.
Playmaking – increased; better at initiating actions from deep positions.
Pressing – increased; more aggressive in ball recovery.
Anticipation – unchanged; still important for positioning.
Offensive Play, Efficiency – new; defensive midfielders now contribute more to offensive actions.
Set Pieces – increased; affects their behavior during both defensive and offensive set pieces.
Central Attacking Midfielder

Playmaking – significantly increased; the player more frequently identifies and creates key passing lanes.
Offensive Play – increased; greater role in finishing actions, including during set pieces.
Efficiency – increased; improved accuracy of key passes.
Set Pieces – increased; better execution of set pieces and higher precision from free kicks.
Anticipation, Pressing, Defensive Play – new; attacking midfielders now more actively support ball reception and drop back to defense.
In the new system for selecting set-piece takers, the Set Pieces skill is no longer the sole or dominant factor.
The player evaluation algorithm has been expanded to include 3–4 additional skills (from a pool of 8 available), which have a direct or indirect impact on the quality of the set piece.
Each skill has a specific impact on the player’s final evaluation score.
In the new model, the combined contribution of general skills can account for up to 50% of the final score.
This makes the selection of the taker more balanced and reflects the player’s true competencies rather than relying on a single skill.
Taker Selection
Among the five players with the highest skill scores, the taker is selected randomly according to a fixed probability distribution:
This distribution ensures the best player remains the clear favorite while still giving a chance for others to be selected, increasing realism and variability in matches.
System Benefits
Eliminates rigidity from relying on a single Set Pieces skill.
Allows for realistic differentiation between players.
Maintains randomness, but in a controlled and transparent way.
Tactical/formation Changes and Team Chemistry
We’re introducing an update in which changing tactics/formation during a match no longer reduces team chemistry (formation power bars). Each club can make 6 free tactical changes during a match.
Starting from the 7th change, each additional tactical modification will reduce chemistry by 1% for all players involved in the match. This deduction is applied after the match ends.
Most players currently have 100% chemistry, so the cost of tactical changes remains manageable. This update also prevents abuse from deliberately weakening the team.
Chemistry is a passive bonus that increases a player’s efficiency during the match. Maintaining high chemistry can be crucial in close games.
Chemistry increases:
Playing in the starting lineup: +0.0119% per minute
Using a Cooperation Drink: +1%
Chemistry drops:
Sitting on the bench: -0.003% per minute
Inactivity for 3+ days: -2% per day
Changing clubs: resets Chemistry to 0
A NEW INDIVIDUAL FORMAT ⚔️
It’s time to enter a completely new level of competition!
Gladiator Games are individual competitions featuring a brand-new Top 100 ranking and powerful rewards for the best warriors. Only your form, dedication, and results matter.
Currently, there are two types of events, both offering special rewards that benefit not only the winner but also their entire club.

🥇 New Ranking – Top 100 Gladiators
With Gladiator Games, we introduce a new independent ranking of the top 100 gladiators on the server. Every player fights for a place on the list.
Rewards are granted individually based on your ranking position.
The higher you are, the more prestige and better bonuses you earn.
The absolute #1 spot receives rewards that cannot be obtained anywhere else — a unique, powerful time-limited item, skins, Hero Stars, jewelry packs, and a special skill that can support their team in a selected match.
🏆 TOP 1 – Gladiator Champion (Training)
Let’s start with the first place, as it opens the door to the most prestigious, unique, and one-of-a-kind rewards. This is not an ordinary victory — it’s a title that sets you apart on the entire server, grants access to bonuses unavailable to anyone else, and provides a full package of proof of your dominance in the Gladiator Games.
Special Reward:

The Gladiator Champion’s Wristband is a powerful item that supports not only you but your entire club. It is time-limited, awarded for 30 days after winning the games. After this period, it returns to the reward pool and can be won again in future competitions.
The item functions like a wildcard, meaning it combines with all other items. Additionally, it comes at max enchantment and augmentation level.
Item statistics:
Base: 2250 PTS
Enchantment level: +50
Augmentation: 2500%
Additional passive effects:
Your engagement is increased to 50% for 30 days.
Boost is individual – only the player wearing the wristband benefits from it.
Does not reduce player health in a match.
Additional active effects:
Champion’s Will: Once every 30 days, you can support your team in 1 match using the wristband, granting +50% engagement to your team on the pitch.
Duration: 1 match
After using the effect, +50% engagement for the entire team for 1 match is activated.
Does not reduce player health.
Usable once every 30 days.
Additional Honors:
Special profile background highlighting your Gladiator Games triumph
GLADIATOR TROPHY: new accomplishment for 1st place in Gladiator Training Games with the date earned.
🏆 TOP 1 – Gladiator Champion (Work)
Special reward:
Games Champion’s Shin Pads is a powerful item that will support not only you but also your entire club. This is a time-limited item, awarded for 30 days after winning the games. After this period, it returns to the reward pool and can be won again by claiming victory in future games.
The item functions like a wildcard, meaning it can combine with all other items. Additionally, it comes at maximum enchantment and augmentation levels.
Item statistics:
Base: 2250 PTS
Enchantment level: +50
Augmentation: 2500%
Additional passive effects:
Increases the power of your items by 50% for 30 days.
Boost is individual – only the player wearing the Gladiator Games Champion’s Shin Pads benefits from it.
Additional active effects:
Stadium Titan: Once every 30 days, you can support your team in one match using the item’s effect, granting +50% item power to your team on the pitch.
Duration: 1 match
After using it, +50% bonus to item power for the entire team for 1 match is activated.
Usable once every 30 days.
Stacks with Anabolic Drinks.
Additional Honors:
Special profile background highlighting your Gladiator Games triumph
GLADIATOR TROPHY: new accomplishment for 1st place in Gladiator Work Games with the date earned.
Gladiator Games are elite events that occur rarely but guarantee prestige and rewards unavailable anywhere else. Only the best can claim the title of Champion, and winners of both modes receive items powerful enough to change the fate of an entire club.
Prepare yourself, gather your strength, and step into the arena.
The stage awaits — prove that you deserve the title of Gladiator Games Champion! ⚔️🏆
NEW FORMAT

With the arrival of Gladiators of the Pitch, changes are also coming to the concept of Team Games! 🏟️
From now on, Team Games will be even more focused on club development, aiming to foster teamwork and progression in every aspect of the game.
For the winning club, we’ve prepared a new, unique item that will become a symbol of triumph in the Team Games. 🏆
It’s not just prestige — it’s a real boost for the entire club!
Special Reward:
The Games Champion’s Ball is an individual item awarded to the player in the winning club who contributes the most to their team’s victory.
This powerful item supports not only the winner but the entire team.
It is time-limited, granted for 30 days after winning the Team Games. After this period, it returns to the reward pool and can be won again by winning future Team Games.
The item functions like a wildcard, meaning it can combine with all other items. Additionally, it comes at maximum enchantment and augmentation levels.
Item Statistics:
Base: 2250 PTS
Enchantment level: +50
Augmentation: 2500%
Additional passive effects:
Your Versatile Playstyle increases to 50% for 30 days.
Boost is individual — only the player wearing the Games Champion’s Ball benefits.
Additional active effects:
Gladiator’s Pride: Once every 30 days, you can support your team in one match using the ball’s effect, activating Versatile Playstyle at 50% for the entire club.
Duration: 1 match
When activated, provides +50% Versatile Playstyle bonus for the entire team for 1 match
Usable once every 30 days
Does not consume Energy
Additional honors for all team members:
Special profile background highlighting the Team Games triumph
Club Trophy: new accomplishment for 1st place in Team Games with the date earned

Participating clubs will also receive standard rewards.
Depending on the club’s final position and reached thresholds, teams will earn Team Hero Stars, Team Points, Golden Balls (for the club), and many individual rewards for players.
The new Team Games formula offers an even greater opportunity for shared growth, prestige, and real team reinforcement. The competition will be fiercer than ever, and the rewards — more powerful and unique than ever before.
To bring a breath of fresh air, spice up the weekly competition, and further reward the most engaged players, we are expanding the rewards pool in Top Trainings of the Week! From now on, jewelry will also be among the rewards, adding even more shine to your player.
Get ready for an even fiercer fight for the top spots!

Changes will also affect Top Teams of the Week, where a larger number of Team Points will be up for grabs. This is an excellent opportunity to support your club’s growth further and compete for top spots in the weekly ranking!

Fans of match predictions can also look forward to changes! To make the battle for top positions even more exciting, jewelry will be added to the rewards pool, and we will also rebalance the rewards. It’s time to raise the stakes!


New Rewards for TOP 3 Duelists
With the upcoming update, we are introducing significant changes to the Card Duels system. One of the most important updates is a refresh of the rewards pool for the season’s top players.
From now on, TOP 3 winners will be able to earn new, valuable items, including:
Jewelry
Drinks
Additional bonuses highlighting seasonal accomplishments
This change aims to make the competition more attractive and give greater meaning to the fight for the highest positions in the ranking.

🃏 New Rewards in Divisions and Quick Duels
Based on player feedback, we are also updating the rewards for Duels in each division and in Quick Duels, making the competition even more exciting and the stakes significantly higher.
Check the table below to see how the reward structure for each division will look in the upcoming update.

And that’s not all — seasonal rewards are also getting an upgrade!
This update ensures that playing Card Duels throughout the season and pushing for promotion to top divisions will bring even more fun, tension, and motivation.

Why Are We Rebalancing the Rewards?
With this update, we are introducing a much more valuable reward pool for Card Duels:
All players will now receive significantly boosted individual rewards.
Additionally, the TOP 3 of the season can now earn jewelry, drinks, and extra bonuses, greatly increasing the value of the competition.
Seasonal rewards have also been rebalanced and are now far more attractive.
To ensure fairness and highlight the prestige of duels, we also decided to rebalance the card roll system.
Until now, cards had a ±10% roll range, which resulted in low variety and a smaller chance for truly exceptional pulls.
With the increased value of rewards, we are raising the roll range to ±20%, which means:
Strong cards become even more valuable,
Weaker cards give more motivation to upgrade your deck,
The value of packs increases,Duel competition becomes more dynamic and exciting,
Players aiming for TOP 3 will truly feel the impact of their effort.
🎯 Example:
A card with a base value of 200 PTS X:
previously: 190–210 (±10%)
now: 180–220 (±20%)
This means that every drop from a pack or crafting can have a much bigger impact on your deck — perfectly matching the new, more powerful seasonal rewards.
In short:
👉 👉 We increase rewards → we increase excitement → we increase card ranges.
This change gives Card Duels a fresh feel and makes the gameplay more intense, varied, and rewarding.
A Perfect Legendary Card is a special type of card where all four main stats are increased by 20% compared to their standard values.
These cards can be earned in event achievements and during various special activities.
After completing the achievement, you choose the card whose stats will be boosted — ensuring it fits your deck perfectly.
Example: Grzestus Talar (Efficiency)

PROGRESS BUNDLES FOR NEW PLAYERS

We’re introducing a brand-new feature in the shop designed to make the early game experience smoother and more enjoyable for new players.
We know the current entry threshold is high, and competing against experienced players can be tough from day one.
That’s why we’re adding special progress bundles that help new accounts level up their key skills faster and start their journey with a strong foundation.
🔥 Why is it worth getting them?
Faster progression of essential skills at the start of the game,
Removing the early disadvantage caused by low OVR,
Better first impression and smoother progression overall.
🎯 Who are they for?
The bundles will be available only to newly created accounts and will disappear after reaching a certain OVR threshold or after a limited amount of time.
📦 What’s inside?
Each offer includes a boost — an instant increase to the player’s abilities.
Its value depends on the server: Classic and Legacy will each receive different bundle versions tailored to their specific gameplay environment.
BASIC COLLECTIONS:
MORE EMOTIONS, BETTER DROPS
We’re introducing a new intelligent reward-distribution algorithm that dynamically and randomly determines when a main reward is granted. This means:
main rewards will appear more often,
opening collections becomes more thrilling,
every drop will feel like a real chance to hit something valuable.
The system operates on two layers — analyzing both the entire collection set and each individual collection. We’re keeping the exact details of the algorithm secret to maintain fairness and the element of surprise.
🎁 New, upgraded main rewards
We’re refreshing the list of main rewards, making them more valuable, more frequent, and more exciting, turning every collection into a real opportunity for a meaningful boost.

LEGACY SHOP CHANGE:
CREDITS INSTEAD OF EURO

We’re launching a major overhaul of the Legacy server shop. Starting today, we are gradually shifting most offers from EURO payments to Credits.
This is a big step forward that improves accessibility, economy, and overall gameplay comfort for the entire Legacy community.
Why are we making this change?
For a long time, we’ve observed that many Legacy players accumulated large amounts of Credits with almost no way to spend them.
The lack of Credit-based offers caused issues such as:
players unable to participate in events,
Credits sitting unused,
limited character progression,
too few meaningful options for investment.
What exactly is changing?
A large portion of the Legacy shop is now purchasable with Credits instead of EURO,
Major events – as many of you already noticed – are also moving to Credits,
Premium offers will be gradually adjusted to make Credits more meaningful,
Most standard EURO-based elements are being reduced or removed,
Special offer bundles during minor events will appear less frequently,
The POWER BOOST offer is being retired – except for early-game support for new players.
What does this mean for players?
significantly improved access to events and shop content,
progression possible without needing to use Euro,
a more dynamic, fair, and enjoyable server economy,
more choices and meaningful decisions at every stage of the game.
Credit Pricing Balance
Prices in Credits may vary depending on the event or offer type, but we will always ensure that they remain fair, balanced, and aligned with the value of the rewards.
In summary:
➡️ Legacy is shifting from EURO to Credits for most shop offers.
➡️ Credits become a practical, valuable in-game currency.
➡️ Events and offers will be far more accessible.
➡️ Gameplay becomes smoother, fairer, and better balanced.
As of today, Card Packs join the list of offers available for Credits.
FEEL THE MAGIC OF THE WINTER EVENT IN FOOTBALLTEAM! 🎅⚽
🎄❄️ Along with the Major Update, the Winter Event kicks off — full of gifts, surprises, and exclusive challenges available for every player!
🎁 What’s waiting for you under the Xmas tree?
Two new Matt and Cragbur Packs
Special achievements with guaranteed rewards
Free Event Bundles with tiered prizes
A powerful list of bonuses that will give your player massive progress!
🗓️ The event runs from December 15 to January 11. 🌟 That’s 28 days of excitement, bonuses, and pure fun!
Now let’s see what Santa prepared! 🎅
Grab the new Matt and Cragbur Packs!
🛒 🛒 Jump into the Shop and feel the event atmosphere!
You’ll find unique Event Bundles with Premium Keys and two brand-new items: Matt and Cragbur Packs, bringing joy, excitement, and valuable rewards.
🎄Important! All bundles are available only for CREDITS, and both servers will feature a dedicated event tab.
❗Remember: the packs are available only during the event — they will be removed on 11.01 at 23:55 server time.
What can you find in Matt and Cragbur Packs?
🎁 Opening the packs gives you a chance to obtain rewards such as:
Energy (up to 2,5 mln!)
Golden Balls (up to 1,25 mln!)
Fame Points (up to 10,000!)
Perfect Platinum Ring
Crystals of Success: Platinum, Diamond, and Historical
Rare-tier rings
250% XP Bonus for 6 hours
Temporary double drop for Cragbur Pack
Drinks: XP (VII) and Rocket Fuel (VI)
During the Winter Event you can open up to 10 Cragbur Packs at once! 🎁✨
And the more packs opened at the same time, the higher your chance for premium rewards!
If you hit a double drop, you’ll receive not only double rewards, but also a temporary increase in the chance to hit top-tier items and resources. 🎄🌟
Unlock New Reward Tiers!
🎄 Every purchase of an Event Bundle allows you to claim another Free Bundle, which you receive at the start! 🎁
🆙 There are 6 reward tiers, and the higher the tier you unlock, the more valuable the prizes inside.
Depending on the tier, the Free Bundle may include temporary reductions of Euro and Energy needed for training, Matt, Cragbur, Crown, Ring, Earring Packs, XP Boosts, 2x drop on Cragbur Pack, and Perfect Platinum Earring!
New Event Achievements

🏆 Achievement #1: Open the new packs and earn guaranteed rewards!
For the duration of the Winter Event, we prepared a special set of event achievements that reward you simply for opening event packs.
The more Cragbur Packs you open, the more guaranteed rewards you receive.
Rewards include: Energy, Golden Balls, Fame Points, Earring Packs, Perfect Legendary Cards, Crown Packs, and even a Perfect Platinum Ring!

🏆 Achievement #2: Open the new packs and earn a double drop!
This achievement grants a temporary Double Drop bonus, which doubles rewards from Cragbur Packs and significantly boosts your chance of hitting the main prizes.
You can activate Double Drop whenever you want!
❗Remember — the achievements are available only during the event and will disappear afterwards.
Check out the Winter Event Boosts!
Card Duels – event options:
🔶 Rare Cards (15.12-21.12) – Duels are limited to rare-tier cards.
🔶 Epic Cards (22.12-28.12) – Duels limited to epic-tier cards.
🔶 Mixed Cards (29.12-04.01) – Up to 4 epic and 4 legendary cards, rest unrestricted.
🔶 Caged Cards (05.01-11.01) – 3 random cards are “imprisoned” and cannot be used. The selection of cards is random – it doesn’t depend on the cards’ OVR or tier.

Training:
🔶 200% more auto trainings.
🔶 Energy cost 25% off.
🔶 Euro cost 40% off.
🔶 Train four skills at the same time.
🔶 Unlock specialities for 0 boosters.
🔶 The option “Number of trainings and Energy bonus 2x” in Team Training available for 32 Credits.
🔶 Reset the Training Centre limit for 25 Credits.

Work:
🔶 200% more Euro for any work.

Cafeteria:
🔶 3x more Energy for each meal.

Locker Room:
🔶 500% more Euro and Golden Balls for item sales.

Boosters:
🔶 Booster exchange limit increased to 500.
🔶 The option“Reward 2x” in Skill Boosting available for 12 Credits.

Item upgrading:
🔶 The number of required items decreased by 1.

Manufacturing:
🔶 10% chance of getting double Crystals of Success, fragments, and drinks when crafting.

Collections:
🔶 Rewards for collection exchanges increased 2x.

THANK YOU FOR 2025!
Happy New Year to the entire FootballTeam football community! 🌟⚽
Thank you for your amazing support throughout 2025. It was a year full of changes and growth, during which we enriched our football world together. Many new features — including those introduced in the winter update — were created thanks to your ideas, initiative, and valuable feedback.
We hope that the new additions to the game, such as jewelry, abilities, changes to the match engine, the Gladiator Games, and improved rewards across many modules, will make the coming year bring even more excitement, healthy competition, and success — both individual and team-based.
In 2026, we wish you an undying passion for football, spectacular actions, and adrenaline-filled matches. May every training session be satisfying, club victories drive you forward all year long, and the joy of playing stay with you every single day!
Happy New Year! 🎉
FootballTeam Crew ❤️
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