ENCHANTING EVENT: CHECK OUT CHANGES AND EVENT BONUSES!
17-02-2025
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HEY FOOTBALLERS!
As announced in the January Q&A, it's time to rebalance the enchanting system!
On top of that, we are launching the Enchanting Event, which will bring a few surprises that will make it easier to enchant items.
Are you curious what changes await us in this module and what exciting bonuses and event options will appear in the coming days?
Here are the details!
ENCHANTING REBALANCE
Rebalancing enchantment chance % for levels 20 - 35
The maximum enchanting level for TOP Historical Items will be increased to +40.
New Item Enchanting Rules:
Levels +20 -> 25
We can use any Ball of Success and enchanting-supporting drinks.
Ball of Triumph allows us to enchant items without additional costs in Euro and Golden Balls.
Levels 26 -> 30
We can use any Ball of Success and enchanting-supporting drinks.
Using a Ball of Triumph doesn’t reduce costs in Euro and Golden Balls.
Levels 31 -> 40
We cannot use Balls of Success during the enchanting attempt.
We can use any enchanting-supporting drink.
Using a Ball of Triumph doesn’t reduce costs in Euro and Golden Balls.
All Historical Items TOP at enchanting level +40 will gain additional powerful effects.
Boots, Jersey, Shorts, Socks
Basic items (Boots, Jersey, Shorts, and Socks) provide a specific percentage bonus to the trained skill on the item. Example: If you have Platinum Boots with a stamina bonus, you receive an additional 3% to your trained stamina. The percentages stack. For instance, having four platinum basic items with a stamina bonus grants a total of 12% to trained stamina.
Platinum Item - 3%
Diamond Item - 5%
Historical Item MID - 7%
Historical Item TOP - 12%
Historical Item TOP +35 - 20%
Historical Item TOP +40 - 33%
Underwear and Undershirt
Historical TOP Undershirt/Underwear – Restores 1% health.
Historical TOP Undershirt/Underwear after reaching level 35 – Restores an additional 1% health (total 2%).
Historical TOP Undershirt/Underwear after reaching level 40 – Gains additional bonuses – Undershirt (10% more training sessions) and Underwear (25% more Euro from Work).
Ball
Rare Item +30 – 3% cheaper auto-training in Energy.
Epic Item +40 – 4% cheaper auto-training in Energy.
Legendary Item +50 – 5% cheaper auto-training in Energy.
Platinum Item +125 – 7% cheaper auto-training in Energy.
Diamond Item +235 – 12% cheaper auto-training in Energy.
Historical MID Item +445 – 15% cheaper auto-training in Energy.
Historical TOP Item +950 – 20% cheaper auto-training in Energy.
Historical TOP Item after reaching level 35 – 20% cheaper auto-training in Energy and a 7% bonus to the item's skill.
Historical TOP Item after reaching level 40 – 20% cheaper auto-training in Energy and a 12% bonus to the item's skill.
Wristband
Rare Item +30 – Reduces Energy cost when activating a versatile playstyle by 5%.
Epic Item +40 – Reduces Energy cost when activating a versatile playstyle by 7%.
Legendary Item +50 – Reduces Energy cost when activating a versatile playstyle by 10%.
Platinum Item +125 – Reduces Energy cost when activating a versatile playstyle by 15%.
Diamond Item +235 – Reduces Energy cost when activating a versatile playstyle by 25%.
Historical MID Item +445 – Reduces Energy cost when activating a versatile playstyle by 35%.
Historical TOP Item +950 – Reduces Energy cost when activating a versatile playstyle by 50%.
Historical TOP Item after reaching level 35 – Reduces Energy cost when activating a versatile playstyle by 50% + 7% bonus to the item's skill.
Historical TOP Item after reaching level 40 – Reduces Energy cost when activating a versatile playstyle by 50% + 12% bonus to the item's skill.
Shin Pads
Rare Item +30 – 3% cheaper auto-training in Euro.
Epic Item +40 – 4% cheaper auto-training in Euro.
Legendary Item +50 – 5% cheaper auto-training in Euro.
Platinum Item +125 – 7% cheaper auto-training in Euro.
Diamond Item +235 – 10% cheaper auto-training in Euro.
Historical MID Item +445 – 15% cheaper auto-training in Euro.
Historical TOP Item +950 – 20% cheaper auto-training in Euro.
Historical TOP Item after reaching level 35 – 20% cheaper auto-training in Euros + 7% bonus to the item's skill.
Historical TOP Item after reaching level 40 – 20% cheaper auto-training in Euros + 12% bonus to the item's skill.
SPECIAL BUNDLES
From February 17-23, special packs will be available, containing Golden Balls, Enchanter Packs, Balls of Success, Millionaire Drink, and the Ball of Triumph. This is an excellent opportunity to gather additional resources that, combined with event bonuses, will make you a true team star!
CARD EVENT OPTION
During the event, the card event option will also be active! Dueling will only take place at most for rare tier (green) cards under the “Mixed Cards” option.
EVENT BONUSES
Check out the event boosts that will help your football development this week!
🔶 Mixed Cards (13.01-19.01) – The duel is played exclusively with rare (green) tier cards.
🔶 Increased chance of enchanting items: +10% for levels 1-40
🔶 Enchanting items 25% cheaper (Euros and Golden Balls)
NEW SOUNDS
FootballTeam is getting a new sound update to enhance your experience—both during matches and while browsing cards! Check out the video presentation and see for yourself!
Among the new additions, you'll find 25 English voice-overs in the binder, along with updated and extra sounds for selected cards.
Best Regards,
FootballTeam Crew ⚽
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