The FT Sport Journal Legacy #1

31-07-2024

Your weekly source of information and entertainment, Sports Journal on server Legacy #1 brought to you by our journalists, is here! Remember to vote for your favorite article at the 
end! ☕

 


 
TABLE OF CONTENTS

1/ LET 'S TALK ABOUT TACTICS!

2/ COMMON INTERESTS!

3/ INTERVIEW WITH SMIETAN

4/ HELLO ZEUS! I'M OLYMPIC FOOTBALL

5/ HEYSEL STADIUM TRAGEDY: THE CATASTROPHE THAT CHANGED THE FACE OF EUROPEAN FOOTBALL.

6/ PROFILES OF FOOTBALL TEAM GANGSTERS #4: BESTIA

7/ TOP 10 GOALKEEPERS OF EURO 2024

8/ THE GOLDEN BALL FOOTBALLTEAM

 



LET 'S TALK ABOUT TACTICS!

 

This week on Let's Talk About Tactics we have the chance to talk about different tactical systems that have been used by legendary coaches throughout the decades!

352 - Carlos Salvador Bilardo

In the world of football, the 3-5-2 tactic stands out, and no one used it more effectively than Carlos Salvador Bilardo. As one of the most influential coaches in Argentinian football history, Bilardo became known for his innovative use of this formation. His success with the Argentinian national team, particularly during the 1986 World Cup, made this tactic his hallmark.

Bilardo's 3-5-2 setup featured three central defenders, five midfielders, and two forwards. This formation provided tremendous flexibility, allowing full-backs to drop back into a five-man defensive line when under pressure or push forward to support the attack.

Bilardo adapted this tactic to maximize defensive strength without losing offensive power. The three central defenders created a solid defensive base, while the midfielders had the freedom to support both defense and attack. The full-backs became crucial, providing the team with width and depth.

Bilardo's success was clearly demonstrated in the 1986 World Cup, where Argentina triumphed. The 3-5-2 formation's flexibility and adaptability allowed the team to effectively face various opponents. Additionally, it utilized the skills of key players like Diego Maradona, who was given a free role in attack to exploit his creativity and vision.

In summary, Carlos Salvador Bilardo's 3-5-2 tactic not only transformed Argentinian football but also left a lasting impact on the sport's history. His innovative approach and ability to tailor the formation to his team's needs showcased his deep tactical knowledge and leadership skills.

 

4231 - Jose mourinho

One of the most successful and controversial managers in modern football, José Mourinho, is widely recognized for his expert use of the 4-2-3-1 formation. This tactic, which balances defensive solidity with potent offensive capability, became a hallmark of his teams, particularly during his tenures at Chelsea and Real Madrid.

Mourinho's 4-2-3-1 setup features four defenders, two defensive midfielders, three attacking midfielders, and one striker. This structure provides an ideal balance between defense and attack. The two defensive midfielders act as a shield in front of the defense, offering stability and ball recovery, while the three attacking midfielders are free to create chances and support the striker.

At Chelsea, Mourinho used this formation to maximize his team's tactical efficiency. He deployed players like Claude Makélélé and Frank Lampard as defensive midfielders, with creative talents such as Eden Hazard and Juan Mata in attacking roles. This setup allowed the team to maintain a solid defense while exploiting opponents' weaknesses in attack.

When he moved to Real Madrid, Mourinho adapted the 4-2-3-1 to leverage the abilities of players like Cristiano Ronaldo, Mesut Özil, and Xabi Alonso. The flexibility of this formation enabled his team to dominate in both the Spanish league and European competitions, excelling in quick transitions from defense to attack.

Mourinho's success with the 4-2-3-1 tactic is evident not only in the titles he has won but also in the influence he has had on other coaches. His meticulous approach and ability to tailor the formation to his players' strengths have made this tactic one of the most popular and effective in modern football.

In summary, José Mourinho has left an indelible mark on football through his use of the 4-2-3-1 formation. His skill in balancing defensive solidity with offensive prowess has redefined how football is played and understood in the modern era.

 

These are two great technical directors and two great tactics, we find both of them in the game and we can enjoy them with our friends, see you next week

Author: THE JOKER





COMMON INTERESTS!

 

Impact of Server Mergers on the Gaming Community: An Analysis

Server mergers in the online gaming world significantly impact the gaming community. This process not only disrupts the technical infrastructure of a game but also influences the social and competitive dynamics among players.

From a technical standpoint, server merging aims to enhance the gaming experience by consolidating the player base, leading to more diverse matchups. However, this technical benefit comes with social and competitive challenges.

For players on smaller, less experienced servers, merging into a more competitive environment can be daunting. Despite the intimidation, it presents a unique opportunity to learn from top players and improve their skills. The presence of legendary teams can inspire and set benchmarks for newer players.

Conversely, legendary teams see merging as a chance to reaffirm their dominance and face new challengers. It’s also an opportunity for experienced players to share their knowledge, elevating the overall skill level within the community.

Merging can also foster a stronger sense of unity and belonging. Interactions between players of different levels and backgrounds enrich the social experience, creating new friendships and rivalries. It can also inspire community events, tournaments, and activities that involve players across various skill levels.

However, merging poses risks of friction, especially if there's a significant disparity in skills and resources. Smaller teams may feel displaced or disadvantaged, potentially leading to discontent and demotivation.

Ultimately, the success of a server merge depends on how game developers manage the transition and how the gaming community adapts to the changes. If well-handled, it can lead to renewal and growth. If poorly managed, it could result in divisions and a less satisfying experience for some players.

In conclusion, server merges are complex events with the potential to transform the gaming community in both positive and negative ways. Observing how these dynamics unfold and the strategies players adopt to maximize their enjoyment and success in a unified environment will be intriguing.

I will attempt to study how legendary teams will adapt to the new game environment:

The adaptation of legendary teams to the new environment generates debate. These teams, which have achieved an almost mythical status within their game community (GUYS WE FINALLY MEET CARDS IN PERSON!) are now faced with a renewed landscape that presents both opportunities and challenges.

First, legendary teams will likely experience renewed pressure to maintain their status. With the arrival of new competitors and the merging of communities, these teams must prove their reputation is deserved on a larger and more diverse playing field. This might mean additional investment in training, strategy, and team cohesion to confront newcomers with the same prowess they have historically shown.

On the other hand, legendary teams have the chance to establish themselves as leaders and mentors within the extended community. Their experience and skill are valuable resources they can share with less experienced players, fostering an environment of continuous learning and improvement. This mentoring benefits the recipients and can also provide satisfaction and personal growth for members of legendary teams.

Additionally, adaptation may require these teams to reinvent themselves. In a larger environment, past tactics and strategies might need adjustments to remain effective. Legendary teams might find it necessary to explore new ways of playing and adapt to emerging trends within the community.

Server merging may also incentivize legendary teams to strengthen their team identity and brand within the community. With a larger audience and more intense competition, differentiation becomes key to recognition and respect. This could translate into increased social media presence, participation in community events, and the creation of content that highlights their history and accomplishments.

Finally, legendary teams may face challenges in terms of internal dynamics. Integration into a new environment may lead to changes in team composition, role management, and decision-making. The ability of these teams to navigate these internal changes will be crucial to their continued success.

In summary, the adaptation of legendary teams to the new gaming environment is a multifaceted process. It involves maintaining their excellence, assuming leadership roles, reinventing their strategies, strengthening their identity, and managing internal dynamics. With their experience and skills, these teams have all the tools necessary to not only adapt but thrive and continue their legacy in this exciting new chapter.

THE JOKER





INTERVIEW WITH SMIETAN

 

Today I spoke with one of the moderators of the Discord server of our beloved game. We talked about many interesting topics related to the game as well as moderating chats, creating games, events and many other things. I invite you to carefully read the article and refer to it in the comments. Without further ado I invite you to read this very interesting article.



You have been in the community of this game for a really long time. Despite that, really not much is known about you. So at the beginning of this interview tell us something about yourself, what is your name, what are your interests, etc.

 

Good morning, my name is Bartosz, if someone prefers it can say Bartek. In my private life I am engaged in and interested in the shipping industry.

 

As we all know or at least most of us, you are the moderator of the FootballTeam discord server. It's been a long time since you became one. Please tell us what you do in moderation?

 

In moderation I mainly deal with helping new players, verifying new players, doing giveaways for players, less often games.

 

As I mentioned earlier you are a moderator on the discord server of our game. I would like to ask you what you appreciate most about your job? What would you like to change and why would you like it to change?

 

I would like every moderator, especially those who deal with punishment, to treat players equally, without prejudice.

 

Let's now turn to club topics. More than a year ago you left the Polish DF team. Why did you do this? Was it because of the bad atmosphere in the team, the club's bad results or maybe you just became too weak?

 

I'm mainly in the club for the people but after the merge I plan to change colors, I'm aiming at a club from Poland.

 

Since leaving Polish DF you have been playing in Bavovna. It's already been a year since you joined this club. What makes you play there for so long?

Did you manage as Bavovna to achieve what you intended on the eu server?


The goal was never there or I didn't know about it, but we managed to win the European Tournament, unfortunately we lost the TE final a few times.

 

Are you looking for players in Bavovna who could refresh your squad? And if so, do you aim more for atmosphere or would your new acquisition have to have a high overall character rating and well-developed stats?

 

After I leave, they will definitely be looking for a new player, although at this point I don't know what they have in mind once the servers are connected.


Author: Gigson



HELLO ZEUS! I'M OLYMPIC FOOTBALL

 

Hello players! Fabio Muri, with another article for you.

 

As we begin activities on the new unified Legacy L1 server, I remembered that we are in times of Olympic spirit, which demonstrates us how much people are equal, how much they can overcome their limits. I decided to write an article about football in the Olympics.

 

 

History of the Games

 

The Olympic Games originated in Ancient Greece, between 776 BC until its suppression by orders of the Roman emperor Theodosius I in 394 AD, in the city of Olympia, associated with religious rituals and paying homage to Greek gods, such as Zeus. The games would only be held again 1503 years later, resumed by the Frenchman Pierre de Frédy, Baron de Coubertin, in 1896. The Paralympic Games, on the other hand, emerged as a way in 1960 as a tool for inclusion, respect and rehabilitation of the disabled. This year, the Olympics will take place in the capital of France, Paris, between Friday, July 26 and Sunday, August 11, 2024. 45 sports will be contested, involving 6,800 athletes from 205 delegations affiliated with the IOC (International Olympic Committee).

 

Olympic Football

The sport of football has been taking part in the Summer Olympic Games since the second edition in 1900, in Paris, only as an exhibition. In 1904, the International Federation of Football (FIFA) was created and, in the following Games in 1908, in London, the sport was definitely included in the Olympic program.

 

Since 1992, in an attempt to provide equal conditions for countries, FIFA has restricted men's Olympic football to the participation of under-23 athletes only. However, in 1996, each team was allowed to include up to three players over that age. In the women's sport, which was only included in the games in 1996, there is no age restriction for athletes on the field.

 

In Paralympic football, there are two modalities: five-a-side football, for athletes with visual impairments, and seven-a-side football, for athletes with cerebral palsy. It is worth noting that seven-a-side football is not on the list for Paris 2024.




In Paris 2024, in the men's category, there will be 16 teams in four groups:

 

Group 1 - France, United States, New Zealand and Guinea

 

Group 2 - Argentina, Ukraine, Morocco and Iraq

 

Group 3 - Spain, Egypt, Dominican Republic and Uzbekistan

 

Group 4 - Japan, Paraguay, Mali and Israel

 

In the women's category, there will be 12 teams in three groups:

 

Group 1 - Colombia, France. Canada and New Zealand

Group 2 - United States, Germany, Australia and Zambia

Group 3 - Spain, Japan, Brazil and Nigeria

 

Paralympic blind football will have 8 teams in two groups:

 

Group 1 - Brazil, France, the People's Republic of China and Turkey

Group 2 - Argentina, Morocco, Japan and Colombia

 

Gold medalist countries in men's football

 

🔸 Hungary: 3 golds (Helsinki 1952, Tokyo 1964, México 1968)

🔸 Great Britain: 3 golds (Paris 1900, London 1908, Stockholm 1912)

🔸 Brazil: 2 golds (Rio 2016, Tokyo 2020)

🔸 Argentina: 2 golds (Athens 2004, Beijing 2008)

🔸 Soviet Union: 2 golds (Melbourne 1956, Seoul 1988)

🔸 Uruguay: 2 golds (Paris 1924, Amsterdam 1928)

🔸 Former Yugoslavia: 1 gold (Rome 1960)

🔸 Spain: 1 gold (Barcelona 1992)

🔸 Poland: 1 gold (Munich 1972)

🔸 West Germany: 1 gold (Montreal 1976)

🔸 Nigeria: 1 gold (Atlanta 1996)

🔸 Czechoslovakia: 1 gold (Moscow 1980)

🔸 France: 1 gold (Los Angeles 1984)

🔸 Italy: 1 gold (Berlin 1936)

🔸 Sweden: 1 gold (London 1948)

🔸 Mexico: 1 gold (London 2012)

🔸 Belgium: 1 gold (Antwerp 1920)

🔸 Cameroon: 1 gold (Sydney 2000)

🔸 Canada: 1 gold (St. Louis 1904)

 

Gold medalist countries in women's football

 

🔸 United States: 4 gold (Atlanta 1996, Athens 2004, Beijing 2008 and London 2012)

🔸 Norway: 1 gold (Sydney 2000)

🔸 Germany: 1 gold (Rio de Janeiro 2016)

🔸 Canadá: 1 gold (Tokyo 2020)

 

Medalist countries in 5-a-side football for the visually impaired

 

🔸 Brazil: 5 gold (Athens 2004, Beijing 2008, London 2012, Rio de Janeiro 2016 and Tokyo 2020)

 

Finally, we close with the Olympic motto: “Citius, Altius, Fortius” from Latin meaning: "Faster, Higher, Stronger".

In 2021, the IOC decided to include the word communis ("together") at the end of the sentence.

 

And you, player, what is your country of origin? Tell us in the comments.

 

Happy Olympics to all and see you next week. Cheers!

 

Author: Fábio Muri





HEYSEL STADIUM TRAGEDY: THE CATASTROPHE THAT CHANGED THE FACE OF EUROPEAN FOOTBALL

The Heysel Stadium tragedy is one of the darkest chapters in the history of European football. The events that took place on May 29, 1985, were not only a shock to the world of sports but also triggered fundamental changes in how football matches are organized and managed across the continent. This tragedy highlighted the dangers of combining sports fanaticism with poor management.

Background of the Event:

The 1985 European Cup Final (now known as the UEFA Champions League) was supposed to be a celebration of football. Two prestigious clubs, Liverpool FC and Juventus FC, faced off in the final. The match was held at Heysel Stadium in Brussels, which was already considered outdated and unsuitable for hosting such significant events. The stadium's poor condition contributed to the tragic consequences of that fateful day.

Sequence of the Tragedy:

Even before the match began, the atmosphere in the stadium was tense. Fans of both teams gathered in their respective sections, separated by what was supposed to be a "neutral zone" meant to keep Liverpool and Juventus supporters apart. However, this area was not adequately secured.

The situation spiraled out of control when Liverpool fans began pushing against the fence separating them from the neutral zone, motivated by a desire to confront Juventus fans, leading to riots. The stadium's structure could not withstand the pressure from the crowd. A section of the fence and a concrete wall collapsed, leading to a deadly panic among fans trapped in the chaos.

As a result of these events, 39 people lost their lives, and over 600 were injured. Most victims were Juventus fans who were crushed or trampled by the crowd during the ensuing chaos. It was one of the most tragic days in sports history, casting a shadow over European football.

Reactions and Consequences:

The Heysel Stadium disaster sent shockwaves around the world. A stunned silence fell over the stands, and many people could not comprehend what had occurred. Despite the tragedy, the final match proceeded, with Juventus winning 1-0 thanks to a penalty scored by Michel Platini. The decision to continue the game was highly controversial and drew significant criticism.

Sanctions and Changes in Regulations:

In the aftermath of the tragedy, UEFA decided to ban English clubs from European competitions indefinitely. Ultimately, this ban lasted for five years (six years for Liverpool). The decision aimed not only to punish but also to prevent similar incidents in the future.

The Heysel tragedy forced UEFA and other football organizations to rethink and revise safety regulations at stadiums. Numerous changes were implemented, including stricter entry controls, increased numbers of stewards and police, and the modernization of stadium infrastructure. Special attention was given to eliminating factors that could lead to hooliganism.

Long-term Effects and Remembrance of the Victims:

The Heysel Stadium tragedy left a lasting mark on the memory of fans and the entire football community. These events became a catalyst for changes in European football, aimed at improving safety and comfort for fans in stadiums. Despite the passage of time, the memory of the tragedy remains vivid, with annual ceremonies held to commemorate the deceased.

Memorials and Tributes :

At the stadium in Brussels, now named Stade Roi Baudouin, there is a monument commemorating the victims of the tragedy. In Turin, where Juventus is based, a special memorial site has been constructed. Despite the stadium's reconstruction and modernization, the history of Heysel remains a cautionary tale and a reminder of the need for safety measures at stadiums.

Conclusions and Reflections :

The Heysel Stadium tragedy was a turning point in football history, emphasizing the importance of ensuring safety during mass sporting events. Although many years have passed since that day, these events continue to remind us of the dangers arising from a lack of adequate preventive measures and the irresponsible behavior of certain groups of fans.

European football has come a long way since 1985, implementing a range of reforms designed to ensure that a similar tragedy never occurs again. Nevertheless, the memory of the Heysel victims remains present in the hearts of many and serves as a significant reminder of the need for vigilance and responsibility at stadiums.

Thank you in advance for reading my article! If you enjoy this kind of topic or have an idea about what I could write next, feel free to leave your suggestion in the comments. 

 

Author: Kiero DS 





PROFILES OF FOOTBALL TEAM GANGSTERS #4: BESTIA


The people described below are indeed real. Some situations have been exaggerated or dramatized, and this article is meant to be a caricature of the characters presented. Additionally, the author of this text has a 20-page document confirming that they do not suffer from split personality or any other mental disorder. To make the article clear, I'll write as "I" in bold when referring to myself, and in plain text when narrating my perspective.

Some people know me as Janek, others as Mareczek, (don’t forget Paweł!) and still others as Paweł. Which name is real? Paweł. Marek, or Janek, I’m not quite sure. However, this is a minor detail. Most people from FT simply call me The Beast. Why is the author writing about themselves only in the fourth article? Inborn modesty! No, it just took me that long to remove the stick from my backside.

Club Career:

There’s not much to say here, as it boils down to two clubs. Black Eyes (what a silly name for a football club) and Dream State. Let’s skip the Black Eyes days because who cares about prehistory? The second club, however, was Dream State, the biggest community, the biggest Football Team family in history... Blah, blah, blah. Everything I achieved there, every cup in SL or TM, is thanks to the players of CC. Without them, DS would still be an SL average team with aspirations at best for the top 3. Luckily, they're no longer around. In DS, we managed to break several records, like the most goals scored in a single season, the most individual awards won in one season, over 10 consecutive TMs, or going almost a year without dropping any points. All of this was achieved by the players from CC. My career on other servers is short. In the EU, I achieved nothing, and the global scene is just getting started, but there I play under the nickname Glue Sniffer. Finally, I have a nickname that suits my personality better than The Beast.

Gangster Offenses:

I was banned twice for TE setups, which is funny considering I frequently raised the topic of RS setups, particularly criticizing Kamyk and Enpi. Hypocrite! One of the bans was quickly lifted, but I served the full punishment for the second, and the rehabilitation went smoothly—or maybe not. I have also frequently received temporary bans in both the in-game chat and Discord. However, the story here isn’t black and white either, as one of the moderators themselves stated, "we need to meet the daily quota."

Discord:

On Discord, I’m somewhat like Byk, who is a magnet for all arguments and enjoys participating in every “drama” that takes place. To appear more eloquent, I sometimes throw in a Latin phrase or word, hoping others won’t know its meaning and won't ask. This works on almost everyone, but unfortunately, Anderson Luis de Souza immediately points out every one of my blunders, so I try to appear there as rarely as possible. To lend credibility to this material, I asked him for a brief description of me.

Anderson Luis de Souza:

Personally, I have nothing against this person, but sometimes his statements can be summed up in one word: "EMBARRASSMENT." Generally, Bestia knows a lot about FT and he is familiar with tactics, etc., but on the other hand, he often behaves like an overgrown child—tell him something, and he'll do it, or at least pretend to. He likes to taunt Byk (and who doesn’t,” ha ha! “), but he’s not the type of person you’d describe as “a shoulder to cry on”.  It's rather like salt - I don't recommend putting it on the wound because it will hurt a lot!. But overall, you can probably either like him or hate him.

***

P.S.

I'd like to emphasize that this material is meant to be humorous. It's a shame that I have to step out of character (I thought the introduction at the beginning of each article would be enough) and explain such matters, but some people take it too seriously. Of course, the situations presented are true, but often heavily exaggerated. Remember, this is just a game, not real life, and every "gangster" is simply a humorously (in my opinion) depicted character known in the FT world.

 

Author: Bestia





TOP 10 GOALKEEPERS OF EURO 2024

 

10/ Wojciech Szczęsny

Wojciech Szczesny has been keeping the Polish national team at a high level for several years. It was the same at this tournament. Several brilliant interventions gave the Poles hope for a good turnout. Despite the final defeat, he played very well and deserves a place in the top 10 goalkeepers.


9/ Manuel Neuer

Germany was the favorite to win the tournament. However, they lost in the quarterfinals to Spain. Nevertheless, behind Manuel Neuer another good tournament. He played as he should have and didn't make any major mistakes, which is why I'm placing him 9th on this list. I think this is the right place for him.


8/ Mike Maignan

France was also with one of the favorites to win the tournament. On more than one occasion, the French were saved by Mike Maignan. He has had a really good tournament. Many great interventions, defended penalty in the quarterfinal against Portugal. He presented himself well I think perhaps better than Neuer, and I place him 8th in this ranking.


7/ Yann Sommer

Switzerland is one of the surprises of this tournament. They unexpectedly defeated Italy in the 1/8 finals of the European championship. One of the important elements of this team was Yann Sommer. I could not fail to include him in this ranking. A very good tournament behind him, he saved the Swiss many times. I place 7th completely and fully deservedly.


6/ Gianluigi Donnarumma

Donnaruma played outstandingly. It's hard to count how many times he saved the Italians, if it weren't for him the Italians would certainly not have made it out of the group. Unfortunately, I can't give him higher because the Italians dropped out of this tournament quite early. Still, I think he played simply brilliantly, but that's what he has become accustomed to over the years of his career.


5/ Jan Oblak

Oblak, well if his Slovenia had gone further in this tournament I think he could have been the goalkeeper of the tournament. Unfortunately, Slovenia fell in the 1/8 against Portugal. MImo to Jan Oblak is the man without whom they wouldn't have been at the Euros not to mention getting out of the group. A brilliant goalkeeper who played simply brilliantly at this tournament, what more is there to say?


4/ Diogo Costa

Diogo Costa is another goalkeeper who played outstandingly at the EURO. Costa will soon be one of the best goalkeepers in the world, of course, if everything goes as it has so far. Watching this goalkeeper play was a pleasure. I hope his career will go well, because he has great potential.


3/ Unai Simon

Unai Simon is the goalkeeper of the EURO winner. He repeatedly intervened phenomenally, saving the Spaniards. He has had another very good tournament in the colors of Spain. I could not give him below third place that he is simply too important a figure of his national team. I think he is a very underrated player looking at how much he gives to his national team.


2/ Jordan Pickford

Jordan Pickford did not particularly shine at this tournament, he does not make big mistakes but did not have beautiful interventions to his credit either. Nevertheless, the final match was fantastic in his performance. Although England lost it, but if not for him the result could have been much worse for Spain.


1/ Giorgio Mamardashvili

Goalkeeper of the tournament according to UEFA. A brilliant tournament behind him. He saved Georgia many times. It's hard to imagine the Georgian national team without him. Simply Sensational tournament in his performance. Despite the fact that Georgia lost 4:1 to Spain in the 1/8 finals of the EURO, he played phenomenally, defended everything he could and some of what he couldn't (at least it seemed so).



AUTHOR: GiGsOn





THE GOLDEN BALL FOOTBALLTEAM

 

Hello, this is Matushevsky!

 

The change in training meant that the promised list of training costs changed and unfortunately I did not have time to prepare a new table, so let's postpone it for next week. This week, I am turning to the administration with the idea of ​​introducing an additional award for players - the FootballTeam golden ball. In the real world, everyone loves plebiscites, and they also love winners. In FootballTeam we can win team and individual prizes (for the league and cups). There are no global rewards for this. I propose to introduce the Footballteam golden ball plebiscite.

 

For the final vote, the administration would select 20 players from the Super League and the first league - those whose influence on the teams' play was the greatest - it would probably be possible to "extract" a number of data from the engine regarding the effectiveness of individual players.
So:

🔹the highest percentage of saved shots for goalkeepers

🔹the highest % of successful interventions for defenders

🔹the most interceptions, passes and goals and the fewest losses for midfielders

🔹the highest percentage of effective shots for attackers

What would decide here would not necessarily be the number of interventions or goals scored, but the effectiveness, the impact on the team's play, and perhaps also the importance of the goals (semi-finals, finals of the Champions League, matches against the main competitors in the league). These 20 players would form the voting base for the Footballteam Golden Ball.

 

In the real world, journalists from all over the world vote for the golden ball. The first choice will receive 6 points, the second - 4, the third - 3, the fourth - 2, and the fifth - 1. At the end, the results are added up and the player with the most votes receives the Ballon d'Or. Alternatively, the best FIFA player is chosen by national team coaches. Each coach votes for three players who are awarded 5, 3 and 1 point respectively. The winner is the player who scores the most points. I suggest combining it. Due to the lack of representation in the Footballteam, the coaches' votes would be the votes of the owners of SL and first league clubs. Scoring of 5, 3 and 1 points seems fair. The other side of the coin would be the votes of Footballteam journalists. There are about 10-12 of us, so to equalize the score we could award 10, 7, 5, 3 and 1 points. The player with the highest total number of points will receive the golden FT ball. All results will, of course, be published in the newsletter.

 

There may be voices that the plebiscite will be biased - but isn't it in the real world? In a sense, it is a popularity plebiscite - but the reward is very real. And what rewards for the golden ball should there be in Fotballteam? Certainly an appropriate graphic for winning the golden ball in the player's profile. What additional benefits? I propose:

🔹bonus +120% Euro from work for 30 days (season) - independent of other bonuses, 

🔹reducing the cost of unlocking specializations by 3 boosters for 30 days,

🔹+20% bonus to the basic values ​​of the ball (e.g. the ball has a base of 445, it gets an additional 89 um) for 30 days.

Bonuses do not kill the game, but will be a valuable addition and appreciation for the best player of the passing season.


Author: Matushevsky





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12 Comments

37093
3 months ago
5, Maszu😜, nie, nie, nie, tak
19825
3 months ago
7, Adam,tak,nie,tak,tak
6060
3 months ago
6,Patrickkk,tak,nie,nie,nie
14095
3 months ago
Kolega Poruś to chyba nie potrafi liczyć. Polecam policzyć ile kosztowało 50% treningu przed i po update i to pomimo "tanszych" progów. Nie chcę Ci sie? To podpowiem - koszt treningu "na sucho" wzrasta dwukrotnie nie wspominając już o kosztach w euro. Takie to zmiany. Ludzie myślą jak o 500+, że ktoś Ci coś da za darmo. Ech..
7008
3 months ago
Cześć kolego Miver! O zmianach dotyczących treningu napisałem: Na plus na pewno oceniam zmiany w treningu, bo można wytrenować więcej codziennie, a koszty w energii są mniejsze. Grając aktywnie i utrzymując bonus 200%, wbijanie 50% nadal nie będzie problemem. Co do kosztów euro to nie zmienił się on. Tak robiąc 14200, zamiast 7100, będzie dwukrotny, bo dostajesz x2 wiecej OVR do postaci, kto by pomyślał. Moje słowa: Można wytrenować więcej codziennie, a koszty w energii są mniejsze. Czy progi energii są rzeczywiście niższe? Tak to fakt i z tym nie ma co nawet dyskutować, 32 energii zaczyna się dopiero od 14200(wcześniej 7100), a niższe progi też pozwalają więcej wytrenować. Próbujesz mi coś wcisnąć czego nie napisałem. Moje słowa: Grając aktywnie i utrzymując bonus 200%, wbijanie 50% nadal nie będzie problemem.
7008
3 months ago
Codziennie robie zadania dzienne, ogarniam bonus z zadań, pojedynków itd. To właśnie nazywam aktywną grą. Majac te bonusy, żeby wykonać dziene zadanie, musze odpalić xp drinka. 200+50(bonusy)+50(drink)= 300% No to matma. Weźmy pod uwagę taki szary dzień. Czyli 300%.(200 i 50 bonusy, 50% to drink II, odpalony pod zadanie) 1440x4=5760 120x4=480 1440x4=5760 Robiąc treningi w taki sposob, masz już 12000. Centrum 3x pod zadanie 500+100+100= 700 12700 1500 dobijasz albo 3 drinkami, albo dotrenowujesz z reki wiekszym kosztem. CO Z ENERGIA? Bonus w energii każdy ma inny, u mnie to -37% kiedy trenuje bez eventu. Pierwszy klik wchodzi za 1440x1x0.63=907. Drugi: 120x8x0.63=605. Trzeci: 860x8x0.63+580x16x0.63= 10181 Specjalnie dla Ciebie, koszt dodatkowego 1000, ktorego bede potrzebował, bo jednego drinka 500 mam codziennie z questów za trening 300x3.5=1050 (15min+10min, liczone już bez drinka) 300x16x0.78=3744 (tu juz nie mam też drinka na energie dlatego 78)
7008
3 months ago
11692 energii + 1900(centrum)+ 3744= 17336 na wytrenowanie 50% będac aktywnym graczem. Czy to dużo? W porównaniu do poprzedniego, tak, ale ja nigdzie nie napisałem, że to mało, tylko, że grając aktywnie, nadal nie będzie to problemem. Próbujesz mi kilkukrotnie wcisnąć coś czego nie napisałem i jest to bardzo słabe. Jeśli masz jakieś pytania co do obliczeń czy czegoś innego zapraszam na discord, bo dyskusja w komentarzu sensu nie ma, bo nawet ładnie nie można przedstawić niczego, bo jest pisane ciągniem. Może jednak zamiast mi nauka liczenia, Tobie przydałaby się ważna umiejętność czytania ze zrozumieniem, pozdrawiam!
13619
3 months ago
5, Patrickkk , nie, nie, tak, nie
7008
3 months ago
6, Bestia DS, nie, nie, tak, nie
7120
3 months ago
4, Patrickkk, nie, nie, nie, nie
4921
3 months ago
7/Adam76/tak/nie/tak/tak
6625
3 months ago
5, Patrickkk , nie, nie, nie, tak

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