MERGE COMPLETED! CHECK OUT NEW TRAINING THRESHOLDS
28-10-2025






HEY FOOTBALLERS!
The merge of the Royal and Classic servers has been successfully completed!
In this news post, you’ll find a complete guide to the merge so you know exactly what to expect.
We’ve also updated the training thresholds, adjusting the system to the current realities of the game and the large number of available bonuses.
Here, you’ll find the full configuration of the new server — from training settings and assistants to league rules and time zone details.
We’ve also included a FAQ section with answers to the most frequently asked questions, to clear up any doubts and help you confidently plan the next steps in developing your career and club.
NEW TRAINING THRESHOLDS


Starting today, we’re introducing new training thresholds that affect your daily skill bonus.
This change is designed to better reflect the current state of the game and the vast number of available boosts.
Players now have access to many sources of bonuses — cards, items, events, and club boosts — which can collectively increase training efficiency by up to 1800%.
Combined with improvements to the Training Centre, which now allows players to easily complete up to 10,000 trainings per day, the previous thresholds no longer posed a real challenge.
That’s why we’ve decided to raise the training thresholds — to preserve a meaningful sense of progression, fair development, and satisfaction from reaching new milestones.
The thresholds for Energy training costs have also been updated — you can find the new values in the table below.

We’ve also made minor adjustments to training-related challenges:
The maximum number of trainings required for the daily challenge has been increased to 12,000.
Appropriate adjustments will also be made to the calendar challenge that requires completing a specific number of trainings.
SERVER CONFIGURATION AFTER THE MERGE

Let’s take a look together at what the game will be like after the Classic and Royal servers merge!
Below, you’ll find information regarding, among other things, the distribution of Credits, the Shop offer, events, the benefits of the Season Pass, as well as the rules for transferring characters and resources.
All of this is to make gameplay even clearer, fairer, and more enjoyable!
Basic Settings

Shop Offer
In the Shop, the following goods are available for real money:
Credits
Season Pass
Starter Bundles
PowerBoost Bundles
Market
Market tax: 20% per transaction
Minimum fee: 2 Credits
Minimum item price: 3 Credits
Card Slots
You can unlock 2 card slots per month.
Drop of legendary items
The chance of a legendary item drop has been significantly increased in the following packs:
Brown
Silver
Golden
Shop offer available for Credits
Special Bundles
Season Pass Bundles
- Season Pass
Event Bundles
Card Packs
Assistant Prices
Premium Assistant – 720 Credits
Training Assistant – 200 Credits
Work Assistant – 200 Credits
Transfers to Legacy
Account transfer is available from the first day of the server’s launch for 30 days.
Character transfer cost: 9,500 Credits.
Credit transfer cost: 1,000 Credits + 15% of the transfer value, once every 30 days (unlimited in time).
Other
Option to perform 2 trainings simultaneously.
Events as on the Legacy server.
Season Pass

Season Pass available for 6500 Credits or €22.95
Access to Season Pass Bundles for Credits.
Access to 5 Energetic Packs (unlocked) daily at 10 Credits each.
Access to 7 Card Packs (unlocked) weekly at 100 Credits each.
Access to Training, Crafter, Augmentation, and Enchanter Packs (unlocked) – 1 of each type weekly at 250 Credits each.
+ all features listed in Basic Settings.
Credit Distribution System

Sources of Credits
Source I: Guaranteed fixed seasonal pool: 1,000,000 Credits. The distribution of credits will start from the second season along with the launch of the SuperLeague, Champions Tournament, and European Tournament.
The entire pool from Season 1 will be added to the Season 2 pool. This means that the base pool of 1,000,000 Credits and all fees collected from the market in Season 1 will be included in the Season 2 prize pool, increasing the rewards available for the winners.
Source II: 20% tax from market transactions, half goes directly to the reward pool, half stays “in-game,” affecting server stability and economic balance.
Source III: Events and special occasions may have their own additional Credit pool.
Credit Pool Allocation
Promotion to the SuperLeague (60%) – Each team entering the SuperLeague in a given season receives an equal share of Credits.
Advancing from Champions Tournament Group Stage (30%) – 8 teams advancing from the group stage in a given season receive an equal share of Credits.
Domestic Cup (10%) – 8 winners from each Domestic Cup receive an equal share of Credits.
FAQ

Below you’ll find answers to the most frequently asked questions regarding the merge of the Classic and Royal servers.
If any new doubts arise, feel free to contact us or leave your question in the comments under the news post — we’ll be happy to answer!
How long will the Credit transfer be available after the last season on the Royal server ends?
No need to worry! On the Classic server, the option to transfer both Credits and characters to the Legacy server is activated.
After the merge, will the Super League winners from Royal and Classic have reduced health regeneration?
No, no one will have reduced regeneration.
Will Royal clubs take part in the first SuperLeague after the merge, or only the 1st league winners from Classic?
In the first season after the merge, there will be no SuperLeague (SL), Champions Tournament (CT), or European Tournament (ET).
Only league competitions and the National Cup will be available.
What will be the server’s time zone?
The time zone will be the same as on the Royal server — GMT +3.
Will Credit transfers work the same way as on Royal?
Yes, Credit transfers are available. You can find all the details in the news post above.
How will teams be assigned to leagues?
After the merge, leagues will be reorganized (rerolled), and teams will be placed in the appropriate divisions based on their OVR.
During the merge, will entire clubs be transferred with their current chemistry, or will players have to leave and rebuild chemistry from scratch?
All clubs and their lineups have been transferred, keeping their existing chemistry intact.
If the same club exists on both servers (e.g., Pszenne Orły or Dziadzia Dream), will both teams exist after the merge?
Yes, both clubs will remain, but they will have different IDs, even though the names will be the same.
After merging with Classic, will training be available for 4 skills at once (like on Royal), or only 2 (like on Classic)?
Training of 2 skills simultaneously is available. You can find configuration details in the news above.
How much will the Training Assistant cost?
Here’s a quick rundown of Assistant prices:
Premium Assistant – 720 Credits
Training Assistant – 200 Credits
Work Assistant – 200 Credits
How long will the break between seasons last after the merge?
A maximum of 2 days.
Will it be possible to transfer to the merged server?
No, it isn’t possible to transfer to the merged server. However, you’ll still be able to transfer your account from Classic or Royal to the Legacy server.
Best Regards,
FootballTeam Crew
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