Olympic Changes – Patch 1.34
29-07-2024
Hey Footballers!
We have great news! Together we are achieving Olympic-level results – despite the ongoing vacations, the pace of tasks announced in the previous Q&A is impressive.
The latest update brings as many as 37 changes to FootballTeam – thank you for all your ideas and suggestions!
Let's check out what new features await us in the game.
LIST OF NEWS AND CHANGES
✅ A countdown timer for Team Training has been added to the Team Training tab.
✅ A countdown timer marking the start of Team Training has been added to the Team Training tab.
✅ Signing up for Team Training allows you to complete a daily challenge right away.
✅ Challenges show progress without the need to click the “Progress” button.
✅ Added a preview of items in Manufacture.
✅ SuperLeague temporary golden set and SuperLeague temporary golden items have been removed from the “Everything Matters” achievement.
✅ The number of days of Assistants in the “Everything Matters” achievement has been reduced.
✅ The Assistants from the 25th day in the Calendar have been removed.
✅ In all standard item exchange collections (e.g. North America collection), all rewards giving bonuses and Premium Keys have been replaced with Energy rewards.
✅ The same card can be added to multiple dueling decks.
✅ The card in the slot can be added to the duel deck.
✅ Exchanging Booster Sets (a collection of 10 Boosters) grants an additional reward of 250 Energy for each exchange. The reward will be doubled if the "2x Reward" option is used for Credits.
✅ The Energy earned per match in the SuperLeague has been increased. From 1 season played, you earn up to 1,000 Energy per match, and up to a maximum of 2,000 Energy per match if you play 6 or more seasons in the SuperLeague.
✅ The Energy per match in League 1 has been increased to 500 (previously 90). The number of Golden Balls has been increased to 150 per match.
✅ The Energy rewards for advancing the whole team to the Champions Tournament have been significantly increased. Reaching the final earns the teams 50,000 Energy in total. Additionally, the winning team receives 30,000 Energy.
🔸 Advancing to the group stage – 5,000 Energy (previously 2,000)
🔸 Advancing to the quarter-finals – 10,000 Energy (previously 2,000)
🔸 Advancing to the semi-finals – 15,000 Energy (previously 3,000)
🔸 Advancing to the final – 20,000 Energy (previously 4,000)
✅ The training thresholds for daily bonuses have been changed. Energy usage thresholds have been assigned to the training thresholds.
✅ The 7-day reuse time for crafting Green Balls, Wristbands, and Shin Pads has been removed.
✅ The reuse time for crafting drinks has also been removed. The required OVR for producing drinks remains unchanged.
✅ Shin Pads now reduce Euro consumption during automatic training (similar to how the ball reduces Energy consumption). The protection from health loss due to injuries has been removed.
✅ New tiers have been added for the undershirt, which can be obtained from the Team Pack. Enchanting to higher tiers is possible in the Manufacture and works the same as for other items.
🔸 Platinum – base 250
🔸 Diamond – base 475
🔸 Historical Mid – base 905
🔸 Historical Top – base 1650 (unchanged)
✅ Changes in the Top Teams of the Week Pack (Team Pack). The undershirt will now have a Platinum tier (currently it is Historical Top). The undershirt can be enchanted to higher tiers in the Manufacture.
✅ You can now complete the entire calendar using Credits.
✅ Improved OVR display to fit within the hexagon.
✅ Rebalanced Offensive and Defensive Midfielders.
✅ Added an event option for item exchanges.
✅ Added missing translations in the Bonuses section.
✅ Improved descriptions of drinks and items in multiple languages.
✅ A precise information when bets can be placed has been added.
✅ Language variants in messages have been improved.
✅ Errors in news display have been fixed.
✅ Rewards in the TIER HUNTER achievement have been changed.
✅ Numerous language errors in achievements have been fixed.
✅ Notifications have been added during the exchange of Special collections (individual collections). Notifications will be displayed in the Upgrade/Collections tab.
✅ Speciality unlocking has been optimized.
✅ New account restrictions have been added – users cannot become an assistant or team owner.
✅ Numerous language errors have been corrected in the cards module.
✅ Added skill filtering in the player table, such as the one available in the individual player profile.
Let us know what you think about the recent changes!
Best Regards.
FootballTeam Administration
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